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Crackdown 2 |
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70 |
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Release Date: 26-Jul-2010 |
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Save System: |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[✓] |
Fighting/Combat |
[ ] |
Action |
[✓] |
First Person |
[ ] |
Third Person |
[✓] |
Shooter |
[✓] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[ ] |
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Review
The biggest achievement of the game is
that it has improved a lot as a sequel but
still not as good enough to make it an
unforgettable experience. The repetive
gameplay with same type of tasks over and
over again is still present in the game.
Freaks in the game remind me of old games
like Carmageddon where you used to smash
zombies with your vehicle. Driving through
city is fun & it too can be compared to
older games like Midtown Madness where I
used to drive through city for almost no
reason at all, just because it was too much
fun. Game still needs to work on it's
storyline, it can really change the game
experience.
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Limbo |
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58 |
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Release Date: 21-Jul-2010 |
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Save System: Checkpoints |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[ ] |
Fighting/Combat |
[ ] |
Action |
[ ] |
First Person |
[ ] |
Third Person |
[ ] |
Shooter |
[ ] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[✓] |
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Sniper:
Ghost Warrior |
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45 |
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Release Date: 29-Jun-2010 |
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Save System: Save Anytime |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[ ] |
Fighting/Combat |
[ ] |
Action |
[ ] |
First Person |
[✓] |
Third Person |
[ ] |
Shooter |
[✓] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[✓] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[ ] |
|
Review
Pros
1. Good graphics when it comes to the
environment, trees and bushes look really
good but when you look at the character
faces, they seem to be pasted with glue.
Cons
1. Hard to detect enemies - Most of the
stealth games makes it easier to locate
enemies, your focus stays on strategising on
how to avoid detection. In GW your approach
is to keep moving, take gambles and if detected/about to be detected you
improvise and take out the enemy. The result is that
it's hardly any fun.
2. You fire a sniper without silencer nobody
reacts to it, You crouch through tall bushes
slowly and a guard may spot you from the
other island.
3. Stealth game in first person view! Only
Crysis has done it successfully but that is
a different case because in Crysis stealth means
going invisible while moving around, so it
doesn't matter where the character's body
is.
4. You zoom in to see ahead and find no one
then you start moving and notice that
enemies have now spawned in the area.
5. No freedom, just move from point to point
as indicated by the game. Several times you
will find good spot for stealth, only to be
greeted by invisible walls.
So will you choose the broken stealth or
just 'run and gun' it? My suggestion will be
neither.
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Singularity |
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77 |
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Release Date: 29-Jun-2010 |
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Save System: Checkpoints |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[ ] |
Fighting/Combat |
[ ] |
Action |
[ ] |
First Person |
[✓] |
Third Person |
[ ] |
Shooter |
[✓] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[✓] |
Survival |
[ ] |
Puzzle |
[ ] |
|
Review
Pros
1. Time alteration powers and in the last
few minutes of the game, you can use them
without any energy restrictions.
2. Lot of scavenging, though ammo and health
packs are more than plenty. Singularity
offers some unique puzzles for powers you
have but these puzzles get repetive with
time.
Cons
1. Tips are usually displayed in the middle
of enemy waves.
2. No option to change difficulty, so pick
it carefully.
3. You get lot of tech(to purchase upgrades
for health, armor etc) in the final segment
of the game. So much that you can almost buy
each and every upgrade that game offers. I
agree with less upgrade options in the
beginning so that player has to choose what
to take and what to leave but why in the
final chapter? This is the time to pace up
the action and not starring at the upgrade
screen.
4. More than often you will encounter the
invisible barriers. Few times I found
alternative route to my destination but was
greeted with invisible walls because that is
not how game wants me to play. So not very
carefully created game environment.
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Transformers: War for Cybertron |
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84 |
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Release Date: 22-Jun-2010 |
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Save System: |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[ ] |
Fighting/Combat |
[ ] |
Action |
[ ] |
First Person |
[ ] |
Third Person |
[✓] |
Shooter |
[✓] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[ ] |
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Blur |
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87 |
NA
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Release Date: 25-May-2010 |
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Save System:
Autosave at race completion. |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[✓] |
Open World |
[ ] |
Fighting/Combat |
[ ] |
Action |
[ ] |
First Person |
[ ] |
Third Person |
[ ] |
Shooter |
[ ] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[ ] |
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Split
Second |
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87 |
NA
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Release Date: 18-May-2010 |
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Save System: Autosave at race
completion. |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[✓] |
Open World |
[ ] |
Fighting/Combat |
[ ] |
Action |
[ ] |
First Person |
[ ] |
Third Person |
[ ] |
Shooter |
[ ] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[ ] |
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Alan Wake |
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92 |
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Release Date: 18-May-2010 |
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Save System: |
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Nominated for Game of the Year 2010 |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[ ] |
Fighting/Combat |
[ ] |
Action |
[✓] |
First Person |
[ ] |
Third Person |
[✓] |
Shooter |
[ ] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[✓] |
Survival |
[ ] |
Puzzle |
[ ] |
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Review
In 2010 when the game was released, I
decided to skip this game as I try to avoid
horror games, but I realised that it is a
mistake. Alan Wake is a masterpiece, a game
with a great gameplay & the fantastic story.
The way story is presented through
Manuscript pages, radio & TV shows etc
increases it's effectiveness. Being a Remedy
product, there were shades of Max Payne in
the game, like the sound if you bump into a
locked door. I hope we will get more from
this series soon.
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Red Dead
Redemption |
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95 |
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Release Date: 18-May-2010 |
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Save System:
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Nominated for Game of the Year 2010 |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[✓] |
Fighting/Combat |
[ ] |
Action |
[✓] |
First Person |
[ ] |
Third Person |
[✓] |
Shooter |
[ ] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[ ] |
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Undead Nightmare [DLC]
Undead adds another level to the epicness
of Red Dead, shooting zombies could not be more fun.
I really thank Rockstar for always coming up with
something unique and awesome. Really enjoyed another
6-8 hours riding horses and shooting in this perfect
game of 2010.
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Splinter
Cell: Conviction |
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86 |
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Release Date: 13-Apr-2010 |
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Save System: Checkpoints |
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[ ] |
Fighting/Combat |
[ ] |
Action |
[✓] |
First Person |
[ ] |
Third Person |
[✓] |
Shooter |
[ ] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[✓] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[ ] |
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Just Cause
2 |
|
71 |
|
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Release Date: 23-Mar-2010 |
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Save System:
|
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Genre
RPG |
[ ] |
Racing
(Simulation) |
[ ] |
Racing
(Arcade) |
[ ] |
Open World |
[✓] |
Fighting/Combat |
[ ] |
Action |
[✓] |
First Person |
[ ] |
Third Person |
[✓] |
Shooter |
[ ] |
Wrestling |
[ ] |
Sports |
[ ] |
Stealth |
[ ] |
Horror |
[ ] |
Survival |
[ ] |
Puzzle |
[ ] |
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