+ Collectibles are
always a strong point in a Saints game, SR4
is no exception. This time there is only one
thing to collect - big shiny data fragments.
Yes there are few other things to collect
but their share in total collectibles is
very negligible. The 1100+ data fragments
are scattered all over the small Steelport
and almost every building has one. With your
superpowers they are very easy to locate and
collecting them was so addictive that I
didn't touched missions for first few hours.
- Too crazy for it's own good.
- SR4 is fun but it starts to get old and
boring at the midway mark in it's 30hour
campaign(Main + Side + Collectibles).
- Very small map,
considering that you can fly and you can
also summon jet plane anytime anywhere the
map should have been bigger.
- Graphics got no improvements instead they
looked more poor to SR3.
Other
It's not the regular open world game
where you drive from point A to point B, do
stuff and then get back to your safehouse.
You have superpowers, jet is unlocked right
at start which can be called anywhere. It's
a different experience the only time you are
going to drive cars on road will be when
mission requires the same. I won't even
compare it to GTA or similar games, SR 4 is
more like Prototype or Crackdown. |