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SniperGhostWarrior2 >
Progress: Story Complete [Normal] |
+ GW 2 has done some improvements
over the first game.
-- Enemy awareness indicator now makes beep sound rather than rising
silently in the corner of the screen. It
also takes time to increase to full and
takes enemy distance into consideration.
-- It is now easier to find enemies. Actually it is now more easier than
it should be.
-- GW 2 is decent enough to give you stealth sniper at all times removing
the absurd moments where enemies will ignore
loud gun fire.
- GW 2 is like a game with cheats
pre-activated. You are told the order in
which you need to shoot enemies to maintain
stealth. Game hardly ever allows you to do
this at your own. GW 2 never feels like a
stealth shooter but more like practicing in
a shooting range.
- No freedom - In whole of the game you
either follow someone or move from point to
point as marked on your screen. There is
never any alternative way to reach to your
objectives. You are a machine following
orders.
- One of the most awful storylines ever
seen in videogames.
- Another 6 hour shooter game.
- Graphics remain the same like the first
game, good looking environments but awful
character faces.
- GW 2 introduces a new gameplay feature
where you can distract enemies by shooting
radios(only). If you shoot a radio, one of
the guard will try to check it but if you
shoot anywhere else they will detect it as a
gunfire. This feature should have been given
wider importance allowing players to take
out enemies in multiple ways but yes as I
said before GW 2 hardly gives you any
freedom.
- Glitches, a lot of them.
- Few of the crazy/absurd things in GW 2
-- In one of the mission you start with only a handgun with 4 bullets in
it. Your objective is to reacquire your
sniper gun. It is quite absurd that after
you kill one of the soldiers you can't pick
up his dropped gun. Thinking naturally this
will be the first thing you do, to hold on
to the enemy weapon at least untill you find
your own gun.
-- As I said before markers appear on enemies telling you the kill order,
in case you shoot down the enemy even before
the marker has appeared your stealth will be
blown. It is absurd because later when
marker appears all enemy positions remain
unchanged but this time shooting him will
cause no alarm.
-- Stupid A.I. |