Sniper: Ghost Warrior 2
     
     
 
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Release Date: 12-Mar-2013
 

Save System: Checkpoints

 
 
Genre
RPG [  ] Racing (Simulation) [  ] Racing (Arcade) [  ] Puzzle [  ]
Open World [  ] Fighting/Combat [  ] Action [  ] Survival [  ]
First Person [] Third Person [  ] Shooter [] Horror [  ]
Wrestling [  ] Sports [  ] Stealth [] Turn Based [  ]
 
 
Download Save Files (PC)
File Size: 285 KB
Extract the downloaded rar file using Winrar or 7-Zip.
Paste the folder in Windows Drive > Users > "Username" > Saved Games > SniperGhostWarrior2 >
Progress: Story Complete [Normal]
 
 
Review
+ GW 2 has done some improvements over the first game.
 -- Enemy awareness indicator now makes beep sound rather than rising silently in the corner of the screen. It also takes time to increase to full and takes enemy distance into consideration.
 -- It is now easier to find enemies. Actually it is now more easier than it should be.
 -- GW 2 is decent enough to give you stealth sniper at all times removing the absurd moments where enemies will ignore loud gun fire.


- GW 2 is like a game with cheats pre-activated. You are told the order in which you need to shoot enemies to maintain stealth. Game hardly ever allows you to do this at your own. GW 2 never feels like a stealth shooter but more like practicing in a shooting range.

- No freedom - In whole of the game you either follow someone or move from point to point as marked on your screen. There is never any alternative way to reach to your objectives. You are a machine following orders.

- One of the most awful storylines ever seen in videogames.

- Another 6 hour shooter game.

- Graphics remain the same like the first game, good looking environments but awful character faces.

- GW 2 introduces a new gameplay feature where you can distract enemies by shooting radios(only). If you shoot a radio, one of the guard will try to check it but if you shoot anywhere else they will detect it as a gunfire. This feature should have been given wider importance allowing players to take out enemies in multiple ways but yes as I said before GW 2 hardly gives you any freedom.

- Glitches, a lot of them.

- Few of the crazy/absurd things in GW 2
 -- In one of the mission you start with only a handgun with 4 bullets in it. Your objective is to reacquire your sniper gun. It is quite absurd that after you kill one of the soldiers you can't pick up his dropped gun. Thinking naturally this will be the first thing you do, to hold on to the enemy weapon at least untill you find your own gun.
 -- As I said before markers appear on enemies telling you the kill order, in case you shoot down the enemy even before the marker has appeared your stealth will be blown. It is absurd because later when marker appears all enemy positions remain unchanged but this time shooting him will cause no alarm.
 -- Stupid A.I.
   
   
       
       
       
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